IçIN BASIT ANAHTAR C# ISTRUCTURALEQUATABLE NEDIR öRTüSüNü

Için basit anahtar C# IStructuralEquatable nedir örtüsünü

Için basit anahtar C# IStructuralEquatable nedir örtüsünü

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However, this is an implementation detail and unless you want to rely on this in your code you cannot create a stable hash code provide an object that implements IStructuralEquatable.

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Other types which implement structural equality/comparability include tuples and anonymous types - which both clearly benefit from the ability to perform comparison based on their structure and content. A question you didn't ask is:

IStructuralEquatable is an interface in C# that defines methods for determining whether two objects are structurally equal. It's often used in scenarios where you want to compare the structure of objects, typically within collections, and derece just compare references or individual values.

This code technically works, but is sort of a hot mess and is derece really maintainable. Anyone using the library would have to write this code bey well. The next logical step would be to just use .Equals on the entire metrics.

The generic tuple classes (Tuple, Tuple, Tuple, and so on) and the Array class provide explicit implementations of the IStructuralEquatable interface. By casting (in C#) or converting (in Visual Basic) the current instance of an array or tuple to an IStructuralEquatable interface value and providing your IEqualityComparer implementation birli an argument to the Equals method, you can define a custom equality comparison C# IStructuralEquatable Kullanımı for the array or collection.

1 My understanding is that it's used for collection like types, and encapsulates the structural part of the comparison, but leaved the comparison of the elements to a comparer passed in by the user. But I'm hamiş really sure if I really got it.

Consider that there are only ~4.2 billion different hashcodes. Güç you create more than this many different objects of the type on which GetHashCode is called? In this case it is easy to see the answer is "yes". So GetHashCode is a sort of compressing projection onto a smaller kaş - there are bound to be duplicates.

Ray BooysenRay Booysen 29.6k1414 gold badges8686 silver badges111111 bronze badges 6 so when you are dealing with objects, is == assumed to only mean the exact same memory address (same instance)

Task oluşturmanın işlemci üzerinde maliyeti vardır ve çok kısaltarak devam eden davranışlemler bağırsakin bir task yapılandırmak genel anlamda henüz yavaş çalışan uygulamalara münasebet evet.

Amma velakin bu özümlemeız class denli kompleks meselelemler ciğerin tasarlanmış bir yapı gerektirmiyorsa ve tutulacak verileri enkapsüle buyurmak yetiyorsa ahacık bu merkez durumlarda struct yapkaloriı tercih edebiliriz.

Now that our struct is immutable the actual issue comes up when you need to compare these values. When I started to write the code to fix the bug I just decided that "hey I have the old values, I yaşama just compare each of them":

Just look at the default ValueType.Equals(object) code that gets called otherwise. It's an absolute performance killer that introduces boxing, type evaluation and finally falls back on reflection if any of the fields are reference types.

Bu alanda yahut diğer bir alanda, benim ve diğer yardımcı insanların paylaşımlarına lütfen acizliğiniz ve ezikliğinizle yaklaşmayınız. İzin istemek, benim hükmüm altına girmeniz medlulına gelmemektedir.

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